Author |
Thread Statistics | Show CCP posts - 24 post(s) |

Robert Parr
Iron Tiger T3 Industries
6
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Posted - 2014.03.06 17:36:00 -
[1] - Quote
Sausage making half-measures with designs on squeezing every last ounce of revenue out of this game.....this is almost as bad as watching CFC Fozzie go to work on my ships (step away from the nerf bat Fozz )!!!!!!!
Seriously, if you want my money for skins then make it a one-time fee for access to an in-game paint booth......can't stress this enough I don't want to be married to your notions of ship skins....give me the freedom to choose metal flake green with gang symbols if I want!!! If it's a problem of rendering then, make it so that you default back to the normal ship skin during heavy server loads. This is a 'nice-to-have' thing mostly for your own gratification; once you're in space it's almost unnoticable anyway. Hope someone is actually listening...especially you Nerfboy!!!!  |

Robert Parr
Iron Tiger T3 Industries
6
|
Posted - 2014.03.06 18:04:00 -
[2] - Quote
^This!!!! +10 |

Robert Parr
Iron Tiger T3 Industries
6
|
Posted - 2014.03.06 19:42:00 -
[3] - Quote
Crasniya wrote:People need to pull out the thing up their rear about Aurum. Every MMO has something similar now.
And while companies like Blizzard have turned to "$60 to bump your character up to level 90", CCP is doing it only for vanity stuff.
Sorry must have missed something but last I checked, the very point of Eve was that it was not 'just like every other MMO'? I don't really have anything "up my rear" in particular about Aurum but I do have a serious issue with conformity. Personally, if WOW or DIABLO is doing something, that's justification enough for doing the exact opposite!!! |

Robert Parr
Iron Tiger T3 Industries
6
|
Posted - 2014.03.06 19:52:00 -
[4] - Quote
Xadiran wrote:While I think a LOT of players want ship skins, especially custom ones we can 'make' ourselves with a paint bucket tool, I don't see a $2 per ship price scheme doing very well. More than likely, people will purchase 1 or 2 skins, maybe even lose a few and then buy 1 or 2 more, but after the initial interest dies down, so will sales.
Why instead not make the color scemes themsves something you purchase the rights to, at a higher price point (say, a few thousand aurum) and you can then apply that skin to any ship, with no limitations.
Combine that with a large selection of preset skins, as well as the ability to make up a paintjob youself from templates, and I think you would generatr not only more interest, but also more revenue.
CCP, this^!!!! Hope you are listening!!!!!!!!!!! |

Robert Parr
Iron Tiger T3 Industries
6
|
Posted - 2014.03.06 20:03:00 -
[5] - Quote
Crasniya wrote:Robert Parr wrote:Crasniya wrote:People need to pull out the thing up their rear about Aurum. Every MMO has something similar now.
And while companies like Blizzard have turned to "$60 to bump your character up to level 90", CCP is doing it only for vanity stuff. Sorry must have missed something but last I checked, the very point of Eve was that it was not 'just like every other MMO'? I don't really have anything "up my rear" in particular about Aurum but I do have a serious issue with conformity. Personally, if WOW or DIABLO is doing something, that's justification enough for doing the exact opposite!!! Being different doesn't mean EVE is a charity. And if CCP's going to work on vanity items in ADDITION to regular game development, they need ADDITIONAL funds. Otherwise they have to cannibalize other things to work on vanity stuff. I gave Blizzard as an example of the worst case. Literally pay for max level is insane. But every online multiplayer game has microtransactions now, that's the state of the industry, and like it or not, it isn't changing back. It's something you have to HTFU and learn to live with. And then push for responsible and reasonable use of MT (like vanity items).
Again, I don't have any issue with paying for something (seems you missed that part). I have a problem with your "hey everybody else does it" argument!! |
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